Friday, 4 November 2016

Call of Duty: Infinite Warfare


Call of Duty: Infinite Warfare

From Wikipedia, the free encyclopedia
Call of Duty: Infinite Warfare
Revised cover art used for all territories
Developer(s) Infinity Ward
Publisher(s) Activision
Director(s) Jacob Minkoff
Jordan Hirsh
Brian Bright
Designer(s) Joe Cecot
Writer(s) Taylor Kurosaki
Brian Bloom
Composer(s) Sarah Schachner[1]
Series Call of Duty
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
Release date(s) November 4, 2016
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Call of Duty: Infinite Warfare is a first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth primary installment in the Call of Duty series and was released for Microsoft Windows, PlayStation 4 and Xbox One on November 4, 2016.[2][3]
Development of Infinite Warfare began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the Call of Duty series. The game's campaign is centered around a battle for the Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Captain Nick Reyes of the Special Combat Air Recon (SCAR). They will have their own transforming fighter, named "Jackal", that they can customize as well as a central hub world named Retribution.
Special editions of Infinite Warfare come with a remastered version of Call of Duty 4: Modern Warfare, entitled Modern Warfare Remastered, developed by Raven Software. Infinite Warfare's announcement trailer was met with a mixed reception from game critics and journalists and a negative reception from the Call of Duty community, resulting in the trailer becoming the second-most disliked video on all of YouTube.

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